123456 第1页 | 共6 页下一页
返回列表 发新帖
查看: 11561|回复: 54
打印 上一主题 下一主题

[插件资源] Third Person Cover Controller 1.3 - 第三人称的射击动作资源

  [复制链接]

630

主题

13

听众

7030

积分

高级设计师

Rank: 6Rank: 6

纳金币
12451
精华
72

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

跳转到指定楼层
楼主
发表于 2017-10-7 11:09:37 |只看该作者 |倒序浏览









Requires Unity 5.6.0 or higher.

You want your character to walk, run, jump, fight, sneak, take cover and do all those things with or without weapons? We got you covered.
Inspired by combat in games like Mass effect, Division, Ghost Recon Online, we made an asset to help unity developers to make those kinds of combat systems without spending months prototyping gameplay in C# and thousands of dollars for animations.

Patch 1.3
-Added Grenades
Added an Alerts system where various sounds and events notify AI of an enemy presence.
AI can attack non-character objects (for example, security cameras).
Added character rolling.
Added AI patrols.
Added AI investigations.
AI can forget about the enemy.
Hitboxes. Characters take different damage depending on where they are hit.
Added idle state when characters are not aiming while standing still.
Camera collisions, obstacle avoidance.
Arms can aim independently from bodies.
Added character sprinting.
Character sleep system. Components are turned off for characters that are far away.
Beginnings of AI group behavior. The number of aggressive AI attacking at the same time can be limited.
Better AI communication. Information about the enemy and investigation is passed between the AI.
Beginnings of an obstacle fading system.

Patch 1.2
- New mobile controls
- Animations tweaked to look better on mobile from top camera.
- Added AI field of view.
Patch 1.1
Added many AI improvements
-AI can use covers. The ability can be configured or turned off completely. Features include moving from cover to cover and taking a peek to fire at an enemy.
AI knows how to avoid recoil, fires in bursts.
AI uses path-finding to move around a map and avoid obstacles.
AI are aware of each other and avoid standing close together.
AI dynamically evaluates the situation and takes decisions based on the changes.
AI knows when to reload before taking a peek to avoid running out of bullets mid-fire.
AI can retreat when dealt enough damage.
Retreat can be configured to use covers.
Future updates:
We plan to make this asset a complete package to make a cover shooter. Will add more animations, more guns, items management, enemy factions, multiplayer, menu system.


Third Person Cover Controller 1.3.rar

92.3 MB, 下载次数: 84

售价: 10 纳金币  [记录]

已有 1 人评分纳金币 收起 理由
艾西格亚 + 5 赞一个!

总评分: 纳金币 + 5   查看全部评分

分享到: QQ好友和群QQ好友和群 腾讯微博腾讯微博 腾讯朋友腾讯朋友 微信微信
转播转播0 分享淘帖0 收藏收藏0 支持支持0 反对反对0
回复

使用道具 举报

0

主题

2

听众

3482

积分

中级设计师

Rank: 5Rank: 5

纳金币
2
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

沙发
发表于 2017-10-7 11:20:44 |只看该作者
!!!!!!!!!!!!!!!!!!
回复

使用道具 举报

0

主题

7

听众

756

积分

初级设计师

Rank: 3Rank: 3

纳金币
8
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

板凳
发表于 2017-10-7 12:47:52 |只看该作者
感谢楼主~~
回复

使用道具 举报

0

主题

8

听众

2278

积分

中级设计师

Rank: 5Rank: 5

纳金币
159
精华
0
地板
发表于 2017-10-7 13:19:33 |只看该作者
谢谢分享
回复

使用道具 举报

3

主题

7

听众

5249

积分

高级设计师

Rank: 6Rank: 6

纳金币
51
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

5#
发表于 2017-10-7 13:51:50 |只看该作者
Third Person Cover Controller 1.3 - 第三人称的射击动作资源
回复

使用道具 举报

Jalsn    

0

主题

2

听众

300

积分

设计实习生

Rank: 2

纳金币
0
精华
0
6#
发表于 2017-10-7 17:46:57 |只看该作者
Thanks alot dude !
it just came out!!!
thannk you so very much
回复

使用道具 举报

2

主题

3

听众

976

积分

初级设计师

Rank: 3Rank: 3

纳金币
97
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

7#
发表于 2017-10-7 18:10:31 |只看该作者
谢谢楼主分享
回复

使用道具 举报

0

主题

7

听众

1548

积分

助理设计师

Rank: 4

纳金币
45
精华
0
8#
发表于 2017-10-7 20:58:04 |只看该作者
谢谢分享de说
回复

使用道具 举报

0

主题

1

听众

404

积分

设计实习生

Rank: 2

纳金币
0
精华
0
9#
发表于 2017-10-7 22:54:40 |只看该作者
回复

使用道具 举报

yyqhs    

0

主题

10

听众

6780

积分

高级设计师

Rank: 6Rank: 6

纳金币
191
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

10#
发表于 2017-10-8 00:34:14 |只看该作者
谢谢楼主分享~
回复

使用道具 举报

123456 第1页 | 共6 页下一页
返回列表 发新帖
您需要登录后才可以回帖 登录 | 立即注册

手机版|纳金网 ( 闽ICP备2021016425号-2/3

GMT+8, 2024-11-17 06:45 , Processed in 0.096750 second(s), 34 queries .

Powered by Discuz!-创意设计 X2.5

© 2008-2019 Narkii Inc.

回顶部