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In Unity, when you deal with amounts of objects, eg. bullets, we need to reuse thoese useless objects to optimize memory-allocs .
Then we can use the "Pool", whick can cache those invalid objects for the using of next time.
【Pool Anthing】 can help you to create and reuse objects quickly and conveniently. It is the quick ojects pool.
★ Pool lots of gameObjects or anything else
★ Very effective to create and reuse objects
★ The code is clear and easy to read
★ Very simple to use, learn in 1 minutes.
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