Requires Unity 5.4.0 or higher.
实例化和销毁很多物品(如子弹或敌人)是效率低下,可能会减慢你的项目。处理这个问题的专业方法是使用称为对象池的技术。
Pooly是一个专业的对象池系统,为您实现和管理大量物体的产卵和despawning所需的所有工具。
该系统易于理解和快速集成,使您可以配置对象如何汇集,如何产生以及如何得到绝望。
这个一体化对象池管理系统允许您创建基于场景的游泳池,附带一个多功能物体的放弃者以及一个智能物体产卵系统。所有组件都有干净的自定义检查器,只需点击几下鼠标就可以帮助您进行配置。
Pooly适用于2D和3D空间,并针对所有移动平台进行了优化。
特征
- 专业的对象池管理
- 独立的场景池
- 渐进式预压
- 智能重生系统
- 清理自定义检查器
- 在2D和3D中工作
- 优化为移动
- 简单易学。直观的设计
- 支持所有平台
- 带有完整的C#源代码
Instantiating and destroying a lot of items (such as bullets or enemies) is inefficient and can slow down your projects. A professional way of handling this issue is by using a technique known as object pooling. Pooly is a professional pooling system that gives you all the tools you need in order to implement and manage the spawning and despawning of a lot of objects at once. The system is easy to understand and quick to integrate, allowing you to configure how objects are pooled, how they are spawned and how they get despawned. This All-In-One pool management system allows you to create scene-based pools, comes with a multipurpose object despawner and also with an intelligent object spawning system. All the components have clean custom inspectors that will help you configure them in just a few clicks. Pooly works in 2D and 3D space, being optimized for all the mobile platforms.
Features - Professional Pool Management - Independent Scene Pooling - Progressive Preloading - Multipurpose Despawner - Intelligent Spawning System - Clean Custom Inspector - Works In 2D And 3D - Optimized For Mobile - Easy to learn. Intuitive design - Supports all platforms - Comes with full C# source code - Dedicated support - Tutorials on our YouTube Channel
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