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Requires Unity 4.3.2 or higher.
Behave is your solution for designing, integrating and running AI behaviour logic via behaviour trees. At its core Behave has a drag-drop designer and a highly effective and flexible compiled runtime.
No funky runtime data formats or interpretation. Designer -> Compiler -> Your code.
What is the use of a workflow extension without proper rapid iteration tools? Connect the visual debugger with break, step, reset, breakpoints and overrides directly to your project in the editor or on your target device.
Effecient, productive, documented, supported.
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