车辆物理包适用于各种车辆。现实,易于使用和高度可定制。
车轮控制器3D是一种定制的内部车轮解决方案,用于车轮物理学,而系统的其他部分则是从头开始编写的。
一般特征:
•快速启动视频或附带手册的快速车辆设置。
•包括七种不同类型的车辆预制件:跑车,轿车,8x8卡车,怪物卡车,坦克,城市公交车和半拖车。
•适用于广泛的应用。
•在桌面和移动设备上运行。
•使用自定义内部车轮解决方案 - 车轮控制器3D - 用于3D地面检测和高度可定制性。
•基于地形纹理或物体标签的每轮表面检测。不同的摩擦曲线和每个表面的效果。
•停用非活动车辆的选项,在保持基本功能的同时最大限度地降低对性能的影响。
•与任何角色控制器/游戏对象(包括其他车辆)配合使用的角色车辆更换器。
•助手脚本,如模拟和数字仪表控制器,摄像头和车辆更换器,质量中心和下压力调节器等。
Vehicle physics package suitable for wide range of vehicles. Realistic, easy to use and heavily customizable.
Wheel Controller 3D, a custom in-house wheel solution, has been used for wheel physics while the rest of the system had been written from the ground up.
General features:
• Fast vehicle setup with quick start video or included manual. • Seven vehicle prefabs of different types are included: sports car, sedan, 8x8 truck, monster truck, tank, city bus and semi with trailer. • Suitable for wide range of applications. • Runs on both desktop and mobile devices. • Uses custom in-house wheel solution – Wheel Controller 3D – for 3D ground detection and high level of customizability. • Per-wheel surface detection based on terrain textures or object tags. Different friction curves and effects for each surface. • Suspend option for inactive vehicles which minimizes impact on performance while keeping basic functionality. • Character vehicle changer that works with any character controller / game object, including other vehicles. • Helper scripts such as analog and digital gauge controllers, camera and vehicle changers, center of mass and downforce adjusters, etc.
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