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标题: Hx Volumetric Lighting 1.3.0 - 创造效果惊人的体积光插件 [打印本页]
作者: 烟雨 时间: 2017-6-1 10:07
标题: Hx Volumetric Lighting 1.3.0 - 创造效果惊人的体积光插件
Requires Unity 5.1.4 or higher.
Hx Volumetric Lighting is the easiest way to get high quality volumetric lighting in your Unity scene, adding depth and realism with rays of light and fog of variable density. It's easy to use and runs efficiently.
Features
• Supports Shadow casting lights
• Supports multiple lights - any number and combination of point lights, spot lights, and directional lights.
• It's dynamic - you can move lights around in real-time.
• Vary the air density with your own particle emitters or 3D noise.
• Use height fog to get a low hanging fog look.
• Mie scattering for more realistic results
• Supports transparency.
• Supports light cookies.
• Supports low resolution rendering with advanced up-sampling, allowing faster framerates.
• Easy to use. Just drop a few scripts on your camera and lights.
Requirements
• Forward/deferred render Path.
• Directx 9/OpenGL3 and above.
• Shader Model 3 and above.
• Desktop and console support.(mobile is not supported) - 这个功能不支持手机的哦
• Custom transparency shaders will need to be modified
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Hx Volumetric Lighting.rar
2.06 MB, 阅读权限: 10, 下载次数: 137
作者: jaeo74 时间: 2017-6-21 19:37
感谢分享 试下先
作者: pop606 时间: 2017-7-2 17:28
谢谢分享谢谢分享
作者: yin3593 时间: 2017-9-28 17:22
感谢楼主 这个颜色啥的看着很棒的~
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