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标题: Flat Mesh Generator 1.1 - 模型转换为多边形表面效果的插件 [打印本页]

作者: may    时间: 2016-8-19 14:04
标题: Flat Mesh Generator 1.1 - 模型转换为多边形表面效果的插件

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Requires Unity 5.3.6 or higher.

Best tool in the asset store for generating flat-shaded/lowpoly art worlds.

While there are several similar tools in the asset store Flat Mesh Generator offers features that none of them can do.
1. Tool works with all types of meshes with any amount of vertices and hierarchy:
• Solid meshes
• Skinned meshes*
• Terrains
• Complex meshes like SpeedTree
2. Ultra fast converter that works in Editorand Runtime.
3. Fastest terrain conversion using Terrain To Mesh algorithm, with total control of vertex and chunk amount.
4. No limit on source mesh vertex count.
5. Possibility to choose bake texture and color.
6. Texture gaussian blur.
7. Two texture baking instead of one.
8. Preserving original mesh vertex colors.
9. No need for preparing meshes, textures or creating prefabs, tool will do everything for you just in one click.
10. Supporting complex meshes like SpeedTree.
11. Supporting Substance material baking into vertex color.
12. Combining final meshes into one.
13. Merging multiple sub-materials for achieving one draw call optimization.
14. Wide range of vertex color shaders: Mobile (Unlit and One Directional Light), Legacy and Standard shading models.





作者: abc123zxq123    时间: 2016-8-26 17:10
这东西很赞啊, 就是资源要49M有点大,楼下怎么看
作者: 冬日的阳光    时间: 2017-5-25 16:13
好想要好想要~~
作者: doiii    时间: 2017-5-25 16:22
这个吊!支持了
作者: narkiiplayer    时间: 2017-5-26 20:45
挺不错的,感谢楼主
作者: eric_public    时间: 2017-5-26 20:50
這插件這麼屌?
作者: zqone1    时间: 2017-5-27 17:42
好东西 正在找~




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