...and now here they are!!!! The most amazing vehicles you have ever seen. Competing for the title of world best racer. The vehicles are approaching the starting line. First, is the Quantum.
Planning to make next racing hit withcustomizable vehicles?
Or missing time to create a bunch of different vehicles for you game? You are in right place.
With Against Gravity Racer, you can have multiple vehicles with just one click, and even more.
With our racer, that combines Blend Shapes and Substance material, creating a whole army of different vehicles it’s simpler than ever.
--------- What will I get? ---------
3D high quality vehicle with customizable shape and textures using Substance material and Blend Shapes
Blend Shapes allows you to modify shape of the vehicle, while Substance materiallet you modify the look on the fly.
Substance material supports all shaders included in Unity. With just one click, you can easily switch between Unity Standard Shader and Mobile Shader.
In addition, you will also get a completedemo scene, with showcase of all features.
------- What can I do with it? -------
You can change the shape and color of your racer.
You can also add up to 3 own decal textures to create more personalized look, and fly around with your own logo, or lucky symbol. If you want to look more rough, you can adjust the rust parameter as well.
If you are not sure how this all works, check the webplayer demo above.
-------- Where can I use it? --------
All the products purchased from the gbFactory can be used in all commercial games and apps. There are no hidden rules, just stay creative, and save the world with us.
If you like bullet point feature list, we didn’t forget about you.
Features:
Model:
• 3D high quality vehicle with customizable shape and textures using Substance material and Blend Shapes
Customizable parameters:
• Two paint colors
• Rust control
• Available 3 decal slots, for your own freely chosen custom textures
• Shape of the vehicle
Included textures:
• Albedo
• Metallic
• Smoothness
• Normal Map
• Ambient Occlusion
• Emission