In this tutorial we will learn how to create a caricature portrait from the various references using a variety of different approaches. Throughout these lessons we will discuss various ways to make a caricature portrait. We will start by creating our base mesh and then go on to texture, light, and render it all within ZBrush. We will then look into alternative ways of visualizing our work by taking the model into Maya and rendering it with mental ray. Finally we will discuss some compositing and editing workflows in Photoshop, where we will take our rendered image to the next level.
作者: hyui 时间: 2014-7-29 16:34
LOL, this is very cool !作者: 狂风大尉 时间: 2014-7-29 20:23
O,很牛的模型啊作者: BSSJ 时间: 2014-7-30 15:34
LOL, this is very cool 沙发作者: ZackD 时间: 2014-7-31 09:46
看起来很好