标题: Digital Tutors - Introduction to Animation in 3ds Max [打印本页] 作者: 狂风大尉 时间: 2014-6-16 20:25 标题: Digital Tutors - Introduction to Animation in 3ds Max Duration 1h 47m Level Beginner Project Files Included MP4
In this set of tutorials we will learn how to use the animation tools of 3ds Max.We'll start by learning how to set up our animation preferences and create keyframes. From there, we'll learn how to edit animation from 3ds Max's Track Bar and Curve Editor.
We'll learn how to animate objects along a path, how to work non-destructively with animation layers, how to animate with the constraints, plus we'll learn how to transfer animation between characters. We'll even have a look at Populate: 3ds Max's intuitive crowd tool.By the end of this training, you'll have the understanding you need to animate comfortably inside of 3ds Max.
01. Introduction and project overview
02. Exploring 3ds Max's Time Configuration Panel
03. Setting keyframes in 3ds Max
04. Animation Layers, Transform Keys, and Default Tangent Types
05. Adding moving holds in 3ds Max
06. Editing keys on the Track Bar
07. The Curve Editor
08. Editing keys in the Curve Editor and f-curve interpolation types
09. Animating a seamless cycle in 3ds Max
10. Completing our cycle
11. Automating movement with expressions
12. Baking animation in 3ds Max
13. Optimizing animation data
14. Gimbal Lock and the Euler Filter
15. Animating objects along a path
16. Animating with constraints
17. Ghosting animated objects
18. Viewing and editing an object's Trajectory
19. Transferring animation with 3ds Max's Save and Load feature
20. Creating realistic crowd simulations with Populate
21. Creating real-time animated previews in 3ds Max