标题: Facial Rigging for Games in 3ds Max - 在3ds max 里绑定游戏角色的面部 [打印本页] 作者: 王者再临 时间: 2014-2-21 23:56 标题: Facial Rigging for Games in 3ds Max - 在3ds max 里绑定游戏角色的面部 Digital Tutors - Facial Rigging for Games in 3ds Max Digital Tutors - 在3ds max 里绑定游戏角色的面部
In this series of tutorials we will learn how to create a game-ready facial rig in 3ds Max.
We'll start by creating our facial skeleton. We'll then cover skinning techniques that help to ease the weight painting process. Once this step is finished we'll begin finalizing our work by establishing controls. Along the way, we'll learn fun topics like how to rig fleshy eyes, how to create lip controls that conform to the mouth, as well as how to add levels of controls to plan for automation.
By the end of this course, you'll have the skill-set needed to create your own game-ready facial rigs.