内容介绍:
Chapter 1: Getting to Know Unity3D - 学习Unity3D的一些基本知识
Chapter 2: Creating a Maze with Built-in Objects - 使用内建的物件制作复杂的游戏
Chapter 3: Using Scripts to Interact with Objects - 练习写入脚本来制作物体间的交互
Chapter 4: Creating and Tracking Objects - 创建与追踪物体
Chapter 5: Bringing Your Game to Life with AI and Animations - 在游戏中植入人工智能与动画
Chapter 6: Finalizing and Optimizing Your Game - 将游戏最佳化并输出