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标题: SoundManagerPro 2.7.2 声音和音乐系统 [打印本页]

作者: dihcro    时间: 2013-11-18 22:02
标题: SoundManagerPro 2.7.2 声音和音乐系统
本帖最后由 艾西格亚 于 2013-11-19 04:47 编辑


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SoundManagerPro is a powerful and easy-to-use sound and music system for Unity, both Pro and Free (3.5.4f1 or higher).

This plugin features it's own music managing AI to make sound integration into your project quick and easy. Not only is it easy, but it is done with style to add that extra UMPH. Forget about saving programming music for last, make it quick,easy, impressive and FANCY with SoundManagerPro. All with minimal overhead.

SoundManagerPro works in an interesting way which separates itself from the competition. It uses its own SoundConnection class. SoundConnections tie a list of AudioClips, a method to play them, and various other variables to a scene. Then, the AI will take it from there. Each time you enter a scene, it will just know what to do. Don't worry, SoundManagerPro is flexible and this setup is not required. It just helps you quickly set up a backbone for your project. SoundManagerPro gives you the option to still use it's AI however you want to.

Features:


Use the set up demo to see how the basic implementation of SoundManagerPro works! Switch scenes by clicking the colored buttons.
SoundManagerPro Next-Gen Audio and Sound Toolkit.rar (18.98 MB, 下载次数: 69)

作者: crystal7090    时间: 2013-11-19 23:41
Thanks for sharing thank you so much thank you very much!
作者: tangqizuse    时间: 2013-11-19 23:52
谢谢楼主分享
作者: chpi1324    时间: 2013-11-21 17:21
赶紧下载了
作者: dadalan    时间: 2013-11-23 20:28
貌似不错的
作者: gyd    时间: 2013-11-26 21:35
謝謝分享, 試用看看
作者: animan    时间: 2013-12-9 23:31
谢谢分享。
作者: dannyGame2012    时间: 2013-12-10 20:17
谢谢分享啊!!!!!!!!!!!!!!!!!
作者: dannyGame2012    时间: 2013-12-10 20:40
好东西啊,谢谢分享啊!!!!!!!!!!!
作者: dannyGame2012    时间: 2013-12-10 20:48
好东西啊,谢谢分享啊!!!!!!!!!!!
作者: dannyGame2012    时间: 2013-12-10 20:57
好东西啊,谢谢分享啊!!!!!!!!!!!
作者: dannyGame2012    时间: 2013-12-10 20:59

好东西啊,谢谢分享啊!!!!!!!!!!!
作者: dannyGame2012    时间: 2013-12-10 21:05
好东西啊,谢谢分享啊!!!!!!!!!!!
作者: humazi    时间: 2013-12-11 09:19
场景中音效比较多的时候,比较烦恼,一直想看看别人是怎么管理和播放场景内的音效的。自己的做法是用pool来存储audioSource。总之看看,哈哈
作者: 查穆1    时间: 2013-12-15 20:14
看起来很爽啊,感谢分享




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