Time of Day is a package to render realistic dynamic sky domes with a day/night cycle, cloud layers and physically correct atmospheric scattering.
Sky:
- Physically correct Rayleigh and Mie scattering
- Wide range of parameters to configure
Clouds:
- Based on Perlin noise textures
- Animated with configurable speed and scale
- Adjustable tone, shading and density
Time & Location:
- Dynamic day / night cycle
- Full longitude / latitude support
- Continuously animated moon phases
Performance & Requirements:
- Compatible to shader model 2.0
- Supports both linear and gamma color space - Supports Desktop, Web and Mobile platforms
- Supports Indie and Pro versions of Unity 3 & 4 - Rock-solid 60 FPS on the iPhone 4