In this project, we propose an interactive content creation and editing system for haptic-enabled 3D content by drawing shapes in the air and copying and pasting surface textures. To achieve realistic haptic interaction, we create a data s***cture for haptic content using three kinesthetic layers and a tactile layer. The user creates haptic 3D models by drawing geometries through aerial sketching; painting compliance and friction values on the layers; and copying and pasting the vibrotactile surface textures of real objects onto the virtual model. We present a user-friendly haptic interface to enable these functions.