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标题: 有人知道UniSave这个插件是做啥吗? [打印本页]

作者: Zack    时间: 2012-11-27 23:20
标题: 有人知道UniSave这个插件是做啥吗?
UniSave is a component based save system for Unity. It allows you to save data to a file, and load it back in when needed. This works on a per component basis. To save specific data, you add the State component to a game object. This component will give you a list of all the supported components on the game object, and you can select the components you want to save. To initiate the saving process, you simply call UniSave.Save(saveName). Loading a save file is as easy as UniSave.





作者: 其实我是神    时间: 2012-11-28 17:14
www.narkii.com这里好东西很多。
作者: may    时间: 2012-12-1 23:29
支持楼主的帖子
作者: 王者再临    时间: 2012-12-28 20:27
学习了,虽然还是有难度,谢谢楼主的用心  




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