using UnityEngine;
using System.Collections;
public class NewBehaviourScript : MonoBehaviour {
// Use this for initialization
void Start () {
InvokeRepeating("LaunchProjectile", 1,5);//1秒后调用LaunchProjectile () 函数,之后每5秒调用一次
}
// Update is called once per frame
void Update () {
if (Input.GetButton ("Fire")) {
CancelInvoke();
}
}
void LaunchProjectile () {
print("hello");
}
}