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标题:
Unity3D 简单相机切换
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作者:
yeu1233
时间:
2012-8-22 12:00
标题:
Unity3D 简单相机切换
var camera0 : Camera; //定义一个名字为camera0的相机对象
var camera1 : Camera; //定义一个名字为camera1的相机对象
function Update ()
{
if (Input.GetKey ("1")) //如果敲击键盘的"1"
{
camera1.enabled = ***e; //camera1激活
camera0.enabled = false; //camera1停止
}
if (Input.GetKey ("0")) //如果敲击键盘的"0"
{
camera1.enabled = false; //camera1停止
camera0.enabled = ***e; //camera1激活
}
}
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