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标题: Autodesk 3ds Max/Design 2011 Subscription Advantage Pack Win32/64(正版订阅扩展更新包) [打印本页]

作者: Asen    时间: 2011-10-7 14:30
标题: Autodesk 3ds Max/Design 2011 Subscription Advantage Pack Win32/64(正版订阅扩展更新包)






Autodesk 3ds Max/Design 2011 Subscription Advantage Pack Win32/64(正版订阅扩展更新包)
The Autodesk? Subscription Advantage Pack for Autodesk? 3ds Max? 2011 software integrates state-of-the-art technology from renowned industry companies who are working with Autodesk to revolutionize rendering and simulation workflows. Featuring lightweight, resolution-independent procedural textures; GPU-accelerated rigid-body dynamics; and one of the world’s first physically accurate “point-and-shoot” renderers, the Advantage Pack for 3ds Max 2011 delivers cutting-edge tools that help leverage the latest hardware advances to help customers maintain their competitive advantage.
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Top Features and Benefits

包含以下内容

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Substance Procedural Textures

Substance 程序纹理

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Achieve a vast range of look variations with a new library of up to 75 Substance procedural textures. These dynamic, resolution-independent textures have a tiny memory and disk space footprint, making them very good for exporting to games engines via the Allegorithmic Substance Air middleware offering; integration is currently provided for Unreal? Engine 3 game engine, Emergent’s Gamebryo game engine, and Unity. Alternatively, textures can be baked to bitmaps for use with certain renderers. Some examples of dynamically editable and animatable parameters are: brick distribution, surface aging, and mortar thickness in a brick wall; pupil size, eye color, and extent of veining in an eye texture; and the age, roughness, curb borders, and lane markings of a street texture.

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PhysX Rigid-Body Dynamics

物理加速刚体动力学

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Create more compelling, dynamic rigid-body simulations directly in the 3ds Max viewport. The multi-threaded NVIDIA? PhysX? engine supports static, dynamic, and kinematic rigid bodies (the latter for rag doll simulations), and a number of constraints: Rigid, Slide, Hinge, Twist, Universal, Ball & Socket, and Gear. Animators can more quickly create a wider range of realistic dynamic simulations, and can also use the toolset for modeling: for example, creating a randomly placed landscape of rocks. Assigning physical properties – friction, density, and bounciness – is as simple as choosing from a set of initial preset real-world materials and tweaking parameters as required.

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Iray Photorealistic Renderer

Iray照片级渲染器

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Creating realistic images has never been easier with 3ds Max, using the newly integrated iray? rendering technology from mental images. Another major milestone in the Rendering Revolution, iray enables artists to set up their scene, press “render,” and get predictable, photo-real results without worrying about rendering settings- just like a “point-and-shoot” camera. Artists can focus on their creative vision as they intuitively use real world materials, lighting, and settings to more accurately portray the physical world; iray progressively refines the image until the desired level of detail is achieved. iray works with standard multi-core CPUs. However, NVIDIA CUDA-enabled GPU hardware will significantly accelerate the rendering process.
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官方介绍:
http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=15451618

Iray常见问题: http://area.autodesk.com/blogs/shane/the_iray_faq

下载地址:

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3ds max 2011版本

http://www.fileserve.com/file/v4xgFFF

或者

http://hotfile.com/dl/72758284/7d8310d/a3dmx011sapw-qsr_forum.cgpersia.com.rar.html

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3ds max design 2011版本(pass解压密码:liber8721)




115国内镜像:http://u.115.com/file/f867ff035c·

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另外给大家分享一个小插件“Iray 管理器”















下载地址:http://u.115.com/file/f8f418aca

作者: tc    时间: 2012-1-20 23:19
开开心过大年,亲朋好友聚一起,一年抽劳放一边,喝点小酒真高兴,酒后可千万不能开车,那样可不安全,祝平安幸福!2012新年祝福

作者: 菜刀吻电线    时间: 2012-2-11 23:21
我无语!

作者: C.R.CAN    时间: 2012-4-20 23:20
很有心,部分已收录自用,谢谢

作者: 晃晃    时间: 2012-4-25 23:25
好可爱的字,学习了

作者: 晃晃    时间: 2012-5-14 23:25
心中有爱,爱咋咋地

作者: C.R.CAN    时间: 2012-6-27 23:19
好铁多多发,感激分享

作者: 菜刀吻电线    时间: 2012-9-2 00:32
楼主收集的可真全哦

作者: tc    时间: 2012-9-23 23:26
真不错,全存下来了.





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